PORTFOLIO
THE NEON DREAM ANTHOLOGY
​The Neon Dream Anthology is a Dreamlike Neo-Noir game, that consists of three short interactive experiences.
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This anthology experiments with game design conventions and pacing, as well as the use of the camera.
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It focuses on exploring similar ideas, moods and themes through the use of both visuals and interactivity.
INVERSED
Inversed is a minimalistic, monochromatic, side-scrolling puzzle game.
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We follow the protagonist on his journey to achieve ascension, while he is trapped in limbo/purgatory. It is a Kafkaesque tale of a man battling his own duality.
This experience also experiments with the expectations of traditional environmental puzzle design. ​
COMPOSURE
Composure is an experience that tells the fictional intertwining story of three different characters, while exploring ideas of the parallel nature of life.
The available demo provides access to the first two chapters of the game.​
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This experience combines genre and deconstructs design, through these two different chapters.
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THE ENTITY
The Entity is a short experience that combines the genre conventions of an 'on-rails arcade game' with a 'point & click text adventure.'
We follow the last remaining crew member of the 'Starship' as they attempt to escape their impending doom.
It explores ideas of destruction, & uncertainty through environmental storytelling, interactivity, and genre.
MASS APPEAL
Mass Appeal is a minimalist, interactive experience that comments on the shallowness of social media and technology.
The commentary is achieved through interactivity, as well as the duotone & wireframe visual style.
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The experience promotes a 'pick-up-and-play' style, so the player can focus on contemplation and can be more easily engrossed by the atmosphere.​