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Dust Devil
Project type
Video Game/Interactive Experience
Date
August 2025 - December 2025
Engine
Unreal
Genre
A Top-Down, Dystopian, Twin-Stick Shooter with Rogue-Lite Elements
Dust Devil is an isometric shooter, with vehicular combat, where you fight mutant-bugs, in a dystopian Australian landscape.
This was the major project I worked on at AIE. This project was worked on by a team of 6 people over 4 months.
I was the gameplay designer and visual, audio, as well as combat feedback designer. I was also the camera and cinematics designer, as well as a level and environment designer.
My level designed focused on the final tutorial for this project and also implemented most of the audio.
Watch the trailer here:
https://www.youtube.com/watch?v=YY4vmzoBdxk







